Sunday 4 January 2015

Zooloretto - Im Board Now

Here's the thing, not everything works well when you transfer things over, not all films for example can work as books, not all books translated well when you turn them into tv shows and on that note, not all board games work well as video games. Zooloretto is a key example of this in action.


As a board game, its actually quite good, there's a fair amount of strategy involved, there's always some sort of deal going on and as such, the game works well and general the game provides a lot of multiplayer fun... Unfortunately all that fun disappears fast after even just one game as the game swiftly becomes a luck-based grind with minimal variation between each game thanks to a total lack of board, rules and game variety.


Playing the game with computer players just makes the situation even worse as 'luck' and fake difficulty rules supreme as computer players on even the easiest difficulty seem to magically get all the best outcomes on everything regardless of how many times you play. The game could still however have been saved if it had created a sturdy online multiplayer. Unfortunately there's none in sight, same-computer multiplayer being the only thing available and crowding several people around a desktop computer still isn't very fun.

Overall this is a total misfire thanks to a over-reliance on luck and a total lack of online multiplayer.

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