Showing posts with label Puzzle. Show all posts
Showing posts with label Puzzle. Show all posts

Thursday, 7 July 2016

Whispering Willows - Fright Night on the Ouya Bus

Whispering Willows is a rather odd title. Not because of its genre, adventure games are not exactly a rarity after all and nor is it because of the theme of the game, horror being a rather frequent popup title on the likes of Steam. Instead its odd because of its origins, being released originally as a Ouya title, then ported across to the PC because it wasn't making a bit of money there. I call it odd simply because the Ouya presence still seeps within the game itself... This isn't exactly a bad thing however...


I say that because if there is one thing that the Ouya did try and be a beacon for was for original gaming, games that usually wouldn't have been given a second look on more traditional platforms such as baby hiding simulators, couch-multiplayer arena games (something that's having a resurgence it seems across consoles and PC) and then there's this.

Tuesday, 10 June 2014

Fez - Pixel Logic

Before I even begin this review, I have to start stating facts. Will I be talking about the notorious Phil Fish here? Answer: No. This is about Fez as a game and that's that. Anyway with that quick note out of the way, how exactly does this weird pixel 2D/3D-ish platformer fare?

Sunday, 8 June 2014

7th Guest - Feeeling Lonely?

FMV gaming was a weird little thing that happened around the early to mid-nineties where suddenly gaming wanted real actors and a feeling of a TV show and/or film to accompany their gaming experience. Overall however FMV gaming in my eyes has aged badly and overall was a bit of a failed attempt at bringing movie-like film techniques to games, this is down to poor acting, low budgets and cheesy storylines and nothing really showcases all of this (and more) than one of the games that really kickstarted this off, the adventure title '7th Guest' by Trilobyte software.

Thursday, 27 March 2014

Hexcells - Zen Minesweeper

Hexcells manages to be an incredibly calm and soothing title, a mix of simple and clean graphics along with some soothing music, a UI that reacts easily to everything you do and a distinct lack of urgency throughout. Hexcells is basically Minesweeper, with the stress taken out and replaced with calm, content gameplay.


Monday, 10 March 2014

Kairo - Colours, Shapes and Sounds - Oh My!

Kairo definitely is a game that likes to place its loyalty firmly and that loyalty firmly belongs to the 'Games are Art' crowd of thinking, levels awash with colour, weird geometry abound and bizarre architecture littering the place along with a heavy dose of symbolism.

Saturday, 8 February 2014

Adam's Venture Trilogy - Time for ADVENTURE!

Yep, I have been a bit... lazy with the writing as of late. There has been a good reason though and that is this site http://expansivedlc.com/ where I am now writing reviews, overviews and allsorts for. Whoohoo! This may mean that I will be a little late in writing stuff here... but I will try and keep up with things none the less.

Anyway. Adam's Venture Trilogy. Lets get stuck in shall we?

Saturday, 25 January 2014

Q.U.B.E. - Qube Me Quickly

Q.U.B.E. is pretty simple in what you have to do. Get from point A to point B by using a variety of different things, not unlike Portal. Here however we don't use Portal Guns. Instead its down to using a variety of blocks to make platforms, make walls rotate and spring you about. Is it worth going through?